top of page

2022

FunExpense Mobile Website

Overview

A website that enables users to collect money, forms and manage data entires without any hassle.

Goals

Information grouping

Payment tracking

Sending reminders to group members

​

​

Key Areas

Research

UX (IA, Wire-framing, prototyping)

Strategy

Co-ordination with development team

​

A man taking notes

CHALLENGE

Designing an intuitive platform that offers a comprehensive set of services, enabling users to effectively manage payment collection.

Man Trying App

OUTCOME

A mobile website that empowers users with the capability to efficiently handle payment management, information management, and report generation.

IMPACT

A unified platform that enables users to seamlessly perform multiple activities for organizations, eliminating the need for coordinating with different members and saving valuable time and effort.

1_plChYNkaj7TWsLPImkB41A_edited.png

Process

Each project follows a unique process tailored to its specific approach, timeline, stakeholder requirements, and user demands. In this particular case, due to the tight timeline, the testing phase had to be expedited.

Sprint Planning
User Story
User Task

Secondary Research
Key user journeys
Pin point mapping
Insight analysis
User workshops

Information Architecture
Task Flow
User Flow
Wire flow

Planning
Research
Experience Design
Business Priority
Tech Consideratioins
Align Requirements

Stake holder interviews
User feedback
Design thinking
Co-ideation

Heuristic Analysis

Paper
Sketch
Adobe XD

Sketch
Design
Design LanguageSystems
UI Patterns

Sketch
Design
Design LanguageSystems
UI Patterns

Wire- framing 
and Prototyping

Usability Testing
Visual design 
and handover
Figma
Ab Testing
Surveys
UI development teams
Engineering teams

Persona

User Journey

User Journey mapping for this particular applications was extremely critical to understand the problems the users face in collecting money and creating collections and seeing through the execution of the event. 

Club app.jpg

Key Insights

Contactless Payment

Users want to make payments without signing up for the platform. Its has to be fast and easy

Revewing Graphs

Mangers need to generate expense and credit reports , maintaining transparency in refund process is essential. 

Digital Payment

Users need the option of recurring payments. This allows more sign-ups and participation as the total fees can be paid in instalments.

Image by Scott Graham

Tracking  payments is extremely tedious and time consuming.

Critical Success Factors

01

EASY DATA DISCOVERY

02

EASY CUSTOMISATION

Image by Surface

03

FRICTIONLESS

​

Wireframes

The central focus of this application revolved around efficient information grouping. Users could swiftly search for collections and groups. Additionally, a frequent use case involved replicating similar collection campaigns with minor adjustments. Generating comprehensive reports for both individual campaigns and overall groups was a vital aspect of the application's functionality. Wireframes helped in understanding how users would interact with the application, prototypes of wireframes helped gauge potential usability issues and make necessary adjustments early on. This iterative approach facilitated refining the user experience a.

Expenses1.jpg
bottom of page